CMS CHESS CLUB - S.T.E.M.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” ~ Benjamin Franklin
The Chess Club provides for our students an opportunity to meet and play chess. With chess clocks and planned tournaments students learn the rules of the games and strategies that prepare them to be competitive.
The Chess Club normally meets every Monday afternoon, after school; however, due to COVID-19 it has now been suspended until further notice.
Chess & S.T.E.M.
In India, there's a legend that is in reference to the inventor of chess that is worth mentioning in this context. As the old story goes, when chess was first presented to the king, the king was amazed by the game and offered the inventor any reward he wanted. The inventor asked simply that a single grain of rice be placed on the first square of the chessboard. Then two grains on the second square, four grains on the third, and so on. Doubling the number of grains of rice each time. Without much thought, the king agreed and urged the treasurer to pay. A week later, the inventor approached the king wondering why he hadn't been paid. The treasurer informed the king that there was not even enough rice to pay, only halfway through the chessboard. Once the king figured out the actual amount, he had the inventor killed for trying to outwit the king. This fable is used to teach the power of exponential growth and in mathematics by the time you reach square 64, the king would have had to pay the inventor over 18 quintillion grains of rice. Moore's Law can also be applied to the technological process, computers have advanced considerably since 1991, we should expect the scale of change over the next 20 years to dwarf what we have seen so far. The world our students will face, will be astounding by even today's standards.
Chess is known to promote various mental abilities and life skills including: problem-solving; creativity; abstract reasoning; improved memory; concentration; critical thinking; strategic planning; visualization skills; and patience. In other words, chess teaches students how to think their way through solving complex problems. Everyone of these aptitudes relates to the S.T.E.M. Design Thinking Map!
Chess Club TournamentS
It is well documented that chess is a powerful tool for developing high order thinking skills, creativity, and memory. Access to a chess set provides students an alternative leisure activity during study breaks while they are at the library media center or after school during chess club meetings. Chess can reduce stress and help increase concentration in studies. Students can enjoy the social and intellectual atmosphere it offers as well.
Project Based Learning (PBL) is a constructivist instructional approach where students are engaged in meaningful inquiry of personal interest to them and where collaboration and personalized learning are emphasized. Research confirms that PBL is an effective and enjoyable way to learn and develop deeper learning competencies required for success in college, career and civic life.